Re: [LUNI] 3dfx?

From: Tim Wielgos (wiggles@xnet.com)
Date: Sun Mar 04 2001 - 21:06:05 CST

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    On Sun, 4 Mar 2001, David Rock wrote:

    > On Sat, Mar 03, 2001 at 03:08:29PM -0600, Tim Wielgos wrote:
    > >
    > > I know for a fact that there's a way around not being able to play UT in
    > > X4. All you need to do is use Mesa. I'm doing it on my machine, running
    > > RH7 with SLI Voodoo2's. I run Q3, UT, and SOF, and they all work fine.
    > > You may not be able to use DRI, but Mesa still works.
    > >
    > Are you getting hardware rendering out of it, or just software rendering? I have noticed that it 'runs', but only in the academic sense that it doesn't crash. So far, the performance has been terrible. I suppose it's just me. My original response was based on what I have been able to get to work, which is using the X3.3.3.6 libraries that came from 3dfx directly.

    Yup, hardware. If it was running software, I'd probably be getting about
    a frame a minute. I get acceptable framerates, and it's pretty stable. I
    do have a problem connecting to certain network games when mods are
    involved, and sometimes it crashes, but it generally works great. One
    thing I have noticed was that I was dropping frames, until I tried running
    it from base X via xinit, then typing "nice -19 ut" to run the game. That
    way, no background processes interrupt my game. Works great.

    Tim

    >
    > --
    > David Rock
    > rockdw@bigfoot.com
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    ***************************************************************************
    * Timothy Wielgos * "I believe in Christianity as I *
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